<html><title>Spawn Menu</title><body>
<center><table width=260><tr>
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr></table><br>
Spawn by ID:<br1>
<table width=270 height=16><tr>
<td width=70><center>ID</center></td>
<td width=70><center>Count<font color="LEVEL">[*]</font></center></td>
<td width=70><center>Radius<font color="LEVEL">[**]</font></center></td>
</tr></table>
<table width=270><tr>
<td width=70><center><edit var="id" width=70 height=15></center></td>
<td width=70><center><edit var="qty" width=70 height=15></center></td>
<td width=70><center><edit var="radius" width=70 height=15></center></td>
</tr></table><br>
<table width=270><tr>
<td width=80><button value="Spawn" action="bypass -h admin_spawn $id $qty $radius" width=80 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td width=80><button value="Spawn 1" action="bypass -h admin_spawn_once $id $qty $rad" width=80 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<td width=80><button value="CSpawn" action="bypass -h admin_cspawn $id $qty $rad" width=80 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</tr></table><br><br>
Search for NPC:<br1>
<table width=270><tr>
<td width=135><center>Level/Name/Part:</center></td>
<td width=135><center><edit var="var1" width=110 height=15></center></td>
</tr></table><br>
<table width=270><tr>
<td width=90><center><button value="By Level" action="bypass -h admin_spawnsearch_menu level $var1 0" width=75 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td width=90><center><button value="By Name" action="bypass -h admin_spawnsearch_menu name $var1 0" width=75 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
<td width=90><center><button value="By Part" action="bypass -h admin_spawnsearch_menu namepart $var1 0" width=75 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
</tr></table><br><br>
Search for Spawns:<br1>
<table width=270><tr>
<td width=45><center>ID:</center></td>
<td width=90><center><edit var="var_id" width=90 height=15></center></td>
<td width=135><center><button value="Search" action="bypass -h admin_spawnlist_menu $var_id" width=75 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center></td>
</tr></table><br><br>
<button value="More" action="bypass -h admin_help spawn.htm" width=65 height=19 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></center><br><br>
<br1><font color="LEVEL">[*]</font>, <font color="LEVEL">[**]</font> You can leave fields empty if you don't need more than one mob.
<br1><font color="LEVEL">[**]</font> If mob count is more then one, and field is empty, then default radius is 300.
</body></html>
